DARK GAIA'S PROFILE
Dark Gaia
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I develop games and I write. I have a Bachelor of Arts in creative writing and journalism. I like writing speculative fiction, horror and literary fiction, sometimes all blended together. You can find elements of my writing in my games, because I consider my games to be stories just that happen to have gameplay.
I post updates on my Facebook and Twitter:
Facebook: http://www.facebook.com/pages/Dark-Gaia-Studios/365139189465
Twitter: https://twitter.com/#!/DRobertGrixti
I post updates on my Facebook and Twitter:
Facebook: http://www.facebook.com/pages/Dark-Gaia-Studios/365139189465
Twitter: https://twitter.com/#!/DRobertGrixti
Legionwood 2: Rise of th...
A sprawling J-RPG game and direct sequel to Legionwood: Tale of the Two Swords.
A sprawling J-RPG game and direct sequel to Legionwood: Tale of the Two Swords.
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Legionwood: Tale Of The Two Swords
One Night 2: The Beyond
Legionwood: Tale Of The Two Swords
Dialogue, Characters, and You.
How I generally do it, is I have NPC's talk about current world events (for example an assassination or pending war) and I have them express their own personal feelings, thoughts and opinions on the topic. This way, the player gets to know the flavour they were looking for (there's a war going on in Country X) but by having the NPC's be fearful, worried, patriotic etc about it, it adds a personal touch to each one.
Legionwood: Tale Of The Two Swords
Okay, I'm uploading a version with the Klaim exit bug fixed.
EDIT: Just downloaded the latest (5.2) and it is indeed fixed.
EDIT: Just downloaded the latest (5.2) and it is indeed fixed.
Craze's Let's Play! Topic
Yes, as Crystalgate said. Although, the reason why the battles may seem overpowered is because I spent lots of AP on defense, and balanced it according to my own difficulty.
The battles are thus designed for characters who've had at least 15% of their AP put into DEF.
The battles are thus designed for characters who've had at least 15% of their AP put into DEF.
Legionwood: Tale Of The Two Swords
@S.F: I am slowly but surely fixing it, but in the meantime, as it says in the game's intro, do not press F12.
@AuntIggy: That would be lag. That seems to happen on computers with less that 1GB of RAM. Don't know why, but the movement locks up. Also, do you have version 5.2? The Klaim exit is fixed in that version.
@AuntIggy: That would be lag. That seems to happen on computers with less that 1GB of RAM. Don't know why, but the movement locks up. Also, do you have version 5.2? The Klaim exit is fixed in that version.
Legionwood: Tale Of The Two Swords
Hmm... That Stack Error shouldn't occur. Those errors are sporadic, when you try it again tomorrow, it'll work fine.
Okay I am leaving
Wow, good luck WIP and good bye!
You should be proud of the site; I don't contribute in the forums much, but here we have the very best game upload/gamepage system ever! I link all my game downloads to RMN!
You should be proud of the site; I don't contribute in the forums much, but here we have the very best game upload/gamepage system ever! I link all my game downloads to RMN!













